List of Character Stats

This is a list of all possible stats that will be present in the final object produced by getProfileStats in Swtor.Calc.Standalone.js. Not all stats will be present for all characters (e.g. force stats are irrelevant for classes who don't use force powers).

For reference, getProfileStats returns a javascript object with the properties listed below. A property can be accessed in one of two ways in javascript:

var stats = Tr.Swtor.Calc.getProfileStats(profile);

// get the Endurance stat
var endurance = stats['Endurance'];
// or:
endurance = stats.Endurance;

Base Stats

The base amount of each stat with no gear equipped or bonuses of any kind.
  • BaseStrength
  • BasePresence
  • BaseAim
  • BaseCunning
  • BaseEndurance
  • BaseWill

Primary Stats

The final, total amount of primary stats after all bonuses and buffs.
  • Strength
  • Presence
  • Aim
  • Cunning
  • Endurance
  • Will

Bonus Primary Stats

This is just the primary stat minus the base amount, e.g. BonusStrength = Strength - BaseStrength.
  • BonusStrength
  • BonusPresence
  • BonusAim
  • BonusCunning
  • BonusEndurance
  • BonusWill

Secondary Stats

The final, total amount of each secondary gear stat after all bonuses and buffs (usually this is just amount of rating on gear plus stims or other direct sources of rating).
  • Power
  • Accuracy
  • Alacrity
  • Crit
  • Surge
  • Defense
  • Shielding
  • Absorb
  • Expertise

Calculated Bonuses

These are bonus percentages that have diminishing returns, and are calculated directly from a primary or secondary stat total.
  • AccuracyBonus
  • AlacrityBonus
  • CritBonus
  • SurgeBonus
  • DefenseBonus
  • ShieldingBonus
  • AbsorbBonus
  • CritStrengthBonus -- the amount of crit strength gives for strength classes
  • CritAimBonus -- the amount of crit aim gives for aim classes
  • CritCunningBonus -- the amount of crit cunning gives for cunning classes
  • CritWillBonus -- the amount of crit will gives for will classes

Buffs

General buff totals used to calculate some of the other stats below.
  • BuffAlacrity -- total bonus to alacrity from skills/buffs
  • BuffSurge -- total bonus to surge from skills/buffs

Ranged Stats

  • RangedDamage -- total damage (primary)
  • RangedBaseDamage -- base damage (primary)
  • RangedBonusDamage -- bonus damage
  • RangedDamage2 -- total damage (secondary), i.e. the amount of damage added to dual wield abilities
  • RangedBaseDamage2 -- base damage (secondary)
  • RangedDamage2Mult -- dual wield multiplier
  • RangedBonusDamage -- total bonus damage
  • RangedAimBonusDamage -- from aim
  • RangedCunningBonusDamage -- from cunning
  • RangedPowerBonusDamage -- from power
  • BuffRangedBonusDamage -- from skills/buffs
  • RangedAccuracyBasic -- basic attack accuracy
  • RangedAccuracyBasic2 -- secondary weapon basic attack accuracy
  • RangedAccuracySpecial -- special attack accuracy
  • RangedAccuracySpecial2 -- secondary weapon special attack accuracy
  • BuffRangedAccuracy -- from skills/buffs
  • RangedCritChance -- total crit chance
  • RangedCritCunningBonus -- same as CritCunningBonus
  • BuffRangedCritChance - from skills/buffs
  • RangedCritMult - total crit multiplier

Melee Stats

  • MeleeDamage -- total damage (primary)
  • MeleeBaseDamage -- base damage (primary)
  • MeleeBonusDamage -- bonus damage
  • MeleeDamage2 -- total damage (secondary), i.e. the amount of damage added to dual wield abilities
  • MeleeBaseDamage2 -- base damage (secondary)
  • MeleeDamage2Mult -- dual wield multiplier
  • MeleeBonusDamage -- total bonus damage
  • MeleeStrengthBonusDamage -- from strength
  • MeleeWillBonusDamage -- from willpower
  • MeleeAimBonusDamage -- from aim
  • MeleePowerBonusDamage -- from power
  • BuffMeleeBonusDamage -- from skills/buffs
  • MeleeAccuracyBasic -- basic attack accuracy
  • MeleeAccuracyBasic2 -- secondary weapon basic attack accuracy
  • MeleeAccuracySpecial -- special attack accuracy
  • MeleeAccuracySpecial2 -- secondary weapon special attack accuracy
  • BuffMeleeAccuracy -- from skills/buffs
  • MeleeCritChance -- total crit chance
  • MeleeCritWillBonus -- same as CritWillBonus
  • MeleeCritAimBonus -- same as CritAimBonus
  • BuffMeleeCritChance - from skills/buffs
  • MeleeCritMult - total crit multiplier

Tech Stats

  • TechBonusDamage - total bonus damage
  • TechAimBonusDamage -- from aim
  • TechCunningBonusDamage -- from cunning
  • TechPowerBonusDamage -- from power
  • TechTechPowerBonusDamage -- from tech power
  • BuffTechBonusDamage -- from skills/buffs
  • TechBonusHealing -- total bonus healing
  • TechAimBonusHealing -- from aim
  • TechCunningBonusHealing -- from cunning
  • TechPowerBonusHealing -- from power
  • TechTechPowerBonusHealing -- from tech power
  • BuffTechBonusHealing -- from skills/buffs
  • TechAccuracy -- total accuracy
  • BuffTechAccuracy -- skills/buffs that only increase tech accuracy
  • TotalTechAccuracyBonus -- total of all bonuses that increase tech accuracy (includes AccuracyBonus)
  • TechCritChance -- total crit chance
  • TechCritAimBonus -- same as CritAimBonus
  • TechCritCunningBonus -- same as CritCunningBonus
  • BuffTechCritChance -- from skills/buffs
  • TechCritMult -- total crit multiplier
  • BuffTechCritMult -- from skills/buffs
  • TechSpeed -- final activation speed

Force Stats

  • ForceBonusDamage - total bonus damage
  • ForceStrengthBonusDamage -- from strength
  • ForceWillBonusDamage -- from willpower
  • ForcePowerBonusDamage -- from power
  • ForceForcePowerBonusDamage -- from force power
  • BuffForceBonusDamage -- from skills/buffs
  • ForceBonusHealing -- total bonus healing
  • ForceWillBonusHealing -- from willpower
  • ForcePowerBonusHealing -- from power
  • ForceForcePowerBonusHealing -- from force power
  • BuffForceBonusHealing -- from skills/buffs
  • ForceAccuracy -- total accuracy
  • BuffForceAccuracy -- skills/buffs that only increase force accuracy
  • TotalForceAccuracyBonus -- total of all bonuses to force accuracy (includes AccuracyBonus)
  • ForceCritChance -- total crit chance
  • ForceCritStrengthBonus -- same as CritStrengthBonus
  • ForceCritWillBonus -- same as CritWillBonus
  • BuffForceCritChance -- from skills/buffs
  • ForceCritMult -- total crit multiplier
  • BuffForceCritMult -- from buffs/skills
  • ForceSpeed -- final activation speed
  • ForceRegen -- force regen rate
  • BuffForceRegen -- from skills/buffs (percentage multiplier on ForceRegen)

Defensive Stats

  • Health -- total health
  • HealthMultiplier -- percentage buff to health from skills/buffs/etc.
  • BaseHealth -- base health with no gear, bonuses, etc.
  • HealthEnduranceBonus -- from endurance
  • Armor
  • BuffArmor -- percentage increase to armor from skills/buffs/etc.
  • ArmorDr -- armor damage reduction against same-level target
  • DrKinetic
  • BuffDrKinetic -- from skills/buffs
  • DrInternal
  • BuffDrInternal -- from skills/buffs
  • DrElemental
  • BuffDrElemental -- from skills/buffs
  • DodgeMelee -- total defense chance
  • DodgeBase -- base dodge chance with no gear, buffs, etc.
  • BuffDodgeMelee -- from skills/buffs
  • Resistance -- total resistance
  • BuffResistance -- from skills/buffs
  • ShieldChance -- total shield chance
  • GeneratorShieldChance -- equipped shield generator's shield chance
  • BuffShieldChance -- from skills/buffs
  • ShieldAbsorb -- total shield absorption
  • GeneratorAbsorb -- equipped shield generator's absorb
  • BuffAbsorb -- from skills/buffs

PvP Stats

  • PvpDamage -- PvP damage boost
  • PvpReduction -- PvP damage reduction
  • PvpHealing -- PvP healing boost

Companion Stats

  • CompanionHealth -- same as PresenceBonusHealth
  • CompanionDamage -- same as PresenceBonusDamage
  • CompanionHealing -- same as PresenceBonusHealing
  • PresenceBonusHealth -- added to total health
  • PresenceBonusDamage -- added to all bonus damage types for companions
  • PresenceBonusHealing -- added to all bonus healing types for companions

Last edited Apr 23, 2013 at 10:45 PM by Yellowfive, version 11

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